![]() ![]() ![]() "Conarium is an enjoyable first-person adventure game featuring a very nice atmosphere, an interesting story featuring core themes from Lovecraft's works and unusual spin on game. "Conarium could have pushed deeper, but it stays true to the spirit of Lovecraft's work" Philip Kollar Polygon "All in all, Conarium does a fantastic job on the atmosphere and giving players those fearful moments of panic where you are holding your breath at every turn." Thi Chao COGconnected All other brands, product names, and logos are trademarks or registered trademarks of their respective owners. Microsoft®, Windows® and DirectX® are registered trademarks of Microsoft Corporation. Iceberg Interactive design and mark are registered trademarks of Iceberg Interactive B.V. ![]() Licensed exclusively to and published by Iceberg Interactive B.V. Powered by Unreal Engine 4, Conarium aims to bring cutting-edge visuals for a more immersive storytelling and gaming experience.Ĭonarium © 2017 Zoetrope Interactive. Ominous but wonderful graphics created with Unreal Engine 4.A deep and suspense-filled Lovecraftian story with lots of secrets and Easter eggs.Study clues and unlock secrets, whilst avoiding macabre beings at all cost. You have lost something important or gained something sinister.Įxplore the Antarctic base, as well as dreams and visions. Star map projected onto the ceiling of the library room. A letter about the polishing of the initial Conarium 7. Set the dial on the oscilloscope to 2 and fiddle with the slider bar until the first green light is activated, then set the dial to 4 and fine-tune the slider again. Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. To solve: Switch on the machine with the blinking red lights. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole. Sadly it’s really not been worth the wait. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near the South Pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Released on Steam back in 2019, this Switch port of Lovecraft adaptation Conarium has been a long time coming. Patterns of lights executing a Danse Macabre on the walls is presented by a queer device on the table. You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Lovecraft's novella At the Mountains of Madness, but largely set after the original story. All of that is secondary however, and I would have gladly overlooked it all if they had gotten the most important aspect in such a game right: the controls and the FEEL of it - which they didn't.Buy Conarium as a Steam key at Ĭonarium is a chilling Lovecraftian game that follows the gripping story of four scientists and their endeavour to challenge what we normally consider to be the "absolute" limits of nature. The cut-scenes look nice but the voice acting is really bad and not only that but the audio was poorly mixed so you can't even clearly hear the characters' voices on some of the cutscenes. Lovecrafts novella At the Mountains of Madness, but largely set after the original story. This rarely happens in this game, where you feel like you're struggling with your own character most of the time. Conarium is a chilling Lovecraftian game that follows the gripping story of four scientists and their endeavour to challenge what we normally consider to be the 'absolute' limits of nature. Beat Em Ups are fun because they make you feel like a bad-ass, putting together combo after combo, with great combination of moves, etc. The move set for each character is too limited and when you add that to how inconvenient the controls feel most of the time the result is a rather rough experience. The move set for each Although occasionally fun, the controls feel way too clunky and you struggle to create any sort of flow in the combat. Although occasionally fun, the controls feel way too clunky and you struggle to create any sort of flow in the combat. ![]()
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